- Made the game scalable for different screen sizes.
- Added some colour and changed the design of the bucket.
- This also has animations for correctly collecting a shape.
- Animation for incorrectly catching a shape.
- Changed the screen to Open GL for a massive performance increase.
- Edited the pattern shapes were expelled at to prevent objects going off te edge at te same time making it near impossible to play.
- Your now able to create a new game once a game has ended.
- Added a highscore function which saves the best score in a play session.
- Added a pause function.
- Turned the display cursor back on, as while it was off it looked better but made clicking off the screen to easy.
- Changed the life system.
- you start gaining life back slowly after 10 points.
- you lose life for an incorrect collection.
- you lose life for missing a collection.
Monday, 30 May 2011
Final
Ok So this is the game in its final state. Have done a number of things.
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