Monday, 30 May 2011

Final

Ok So this is the game in its final state. Have done a number of things.

  • Made the game scalable for different screen sizes.
  • Added some colour and changed the design of the bucket.
    • This also has animations for correctly collecting a shape.
    • Animation for incorrectly catching a shape.
  • Changed  the screen to Open GL for a massive performance increase.
  • Edited the pattern shapes were expelled at to prevent objects going off te edge at te same time making it near impossible to play.
  • Your now able to create a new game once a game has ended.
    • Added a highscore function which saves the best score in a play session.
  • Added a pause function.
  • Turned the display cursor back on, as while it was off it looked better but made clicking off the screen to easy.
  • Changed the life system. 
    • you start gaining life back slowly after 10 points.
    • you lose life for an incorrect collection.
    • you lose life for missing a collection.

No comments:

Post a Comment