- Made the game scalable for different screen sizes.
 - Added some colour and changed the design of the bucket.
 - This also has animations for correctly collecting a shape.
 - Animation for incorrectly catching a shape.
 - Changed the screen to Open GL for a massive performance increase.
 - Edited the pattern shapes were expelled at to prevent objects going off te edge at te same time making it near impossible to play.
 - Your now able to create a new game once a game has ended.
 - Added a highscore function which saves the best score in a play session.
 - Added a pause function.
 - Turned the display cursor back on, as while it was off it looked better but made clicking off the screen to easy.
 - Changed the life system.
 - you start gaining life back slowly after 10 points.
 - you lose life for an incorrect collection.
 - you lose life for missing a collection.
 
Monday, 30 May 2011
Final
Ok So this is the game in its final state. Have done a number of things.
Subscribe to:
Post Comments (Atom)

No comments:
Post a Comment